Monday, 15 February 2016

Presentation research (my section)

   

We were told to form a small group for a presentation that we would have to deliver in front of a few tutors. We had to choose our own topic to talk about, we decided as a group to speak about the change from indie games to 'AAA' and the future of gaming and history with some extras, this is themed on the horror genre of games. This is just the research and areas that I covered with my notes below.


What is Steam Greenlight?

Steam Greenlight is a system that engages the community's help in selecting some new games that are being released on steam. The developers can post screenshots, videos and information of their game that they have created which can receive a critical mass of support from the community to gain foundation in order for the creator to gain publication of their game. Steam greenlight also helps developers obtain feedback from potential customers, this is a brilliant way of getting yourself out into the gaming industry, and this can be the first steps to landing a job role in games. 




Consoles Incorporating Indie


PlayStation develop works the same way as Steam Greenlight, you publicize your playable game hoping people will buy, download and enjoy your game, there is just some differences, no need for voting and no fees to become a licensed e- publisher. With the PlayStation develop you have the ability to self-publish to the PlayStation Network.
ID@Xbox is a program created by Microsoft that allows independent game developers to self-publish their own playable games to the more recent platform the ‘Xbox one’ console and for Windows PC. 


 ‘AAA’ Horror games.

The Last of Us, release date 2013/2014 (Remastered), Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox one, PC
With a similar concept as Dead Space that has an outbreak of plague that affects the planet and its inhabitants, the last of us has its own approach using a modern day parasitic plague. This is a survival apocalypse game that focuses on two main characters called ‘Joel’ and ‘Ellie’.  The horror of this game is that the parasite that is a form of fungus is a real parasite that latches onto ants that takes control of their brains, their body is then a host for the fungus to mature and spread to other creatures. In game this fungus attaches itself to humans, changing them into zombie like monsters. ‘Neil Druckmann’ who is an American writer, creative director and programmer for Naughty Dog who created this game says, “Nature is way scarier than anything we could ever imagine”. He once watched an episode of Planet earth (2006) documentary that featured about this fungus, thus creating the idea of the game.
Alien Isolation, release date 2014, Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox one, PC.
Alien Isolation is an action adventure game based on the science fiction horror film series. The story takes place 15 years after the events of Alien. Ellen Ripley’s daughter called Amanda is the playable character in this game, she is on a mission to find the truth of what happen to her mother’s disappearance. In this game you find yourself confronted by all sides, by a desperate population and an unpredictable dangerous alien that can appear anytime. You need to stay alive to succeed in your mission. 





Immersion in video game events (Eurogamer, Alien Isolation)

Eurogamer in 2014, the game being promoted to the audience is Alien Isolation, I had the chance to experience this game first hand at the event. As I was waiting in the queue to play Alien I noticed how the organizers and the teams engaged us players. First I noticed that a young woman who was involved in the event was dressed as the main protagonist ‘Amanda Ripley’ she was entertaining the audience by posing for photographs and modelling the replica jacket that the character wears in game. The jacket was a prize whoever survived in the game longest. When I got to go into the room with a small group it was dark barely lit only by some light it seem to resemble a similar design of the environment of the spacecraft corridors in the game, it really did set a scene of pure fright also the impelling sense of wanting to play. I and the group next had to walk through dark curtains to get to the next room which was very similar to the other room but it was very quiet, it welcomed us to a demo of the game and headphones. It was a set level in the game I had a choice of obtaining the flamethrower weapon, but the alien will be lurking. Playing this game in a darkened environment and wearing the headphones easily made me experience anxiety. This was the first horror suspension game that I have played at an event were the organizers have made the actual playing area a creative environment to make the audience fully embrace in the horror of their game.  





PlayStation VR

PlayStation VR is a virtual reality headset, this is currently in development by Sony computer entertainment. This headset fully emerges you into the centre of the new world. PlayStation move controllers can be used with the PlayStation VR, in my opinion I think they will be a little dated in design compare to other competitors. New games will be released as soon as the PlayStation VR hits the shelves later this year, some being: The London Heist, Dreams and a horror game called ‘Whiteday’ at the moment it only has a Korean release date, it is unknown if it will have a western release.    



       
Oculus Rift   
                                       
Oculus Rift is also a virtual reality headset. This device lets you hear details around you with impressive clarity thanks to 3D audio technology. With the constellation tracking system this enable the sensation of presence. You will feel fully emerged inside a game like you have never felt before. Just like the PlayStation VR, the Oculus rift has it very on controllers called ‘Oculus touch’ which seems to be a very comfortable design, I believe these controllers will do well. New games will also be release this year some being: The climb, P.O.L.L.E.N and a horror game called ‘Alone’.   


       


Virtuix Omni and Cyberift

The Virtuix Omni and Cyberift are very similar in what they do, they are treadmills that fully immerge you into the gaming experience by you acting movements in the real world then them actions will then be copied by the first person navigation in game, if you run, jump or crouch the avatar will mimic you. To gain the full experience of these VR platforms, using a PlayStation VR or Oculus Rift will be very beneficial. Both move 360 degrees. I believe using a VR headset combined with a VR platform while playing a horror game that being indie or AAA would absolutely increase the effect of the players level of fear. Will VR headsets and VR Platforms be the next new thing in gaming in the near future? Maybe, maybe not, but I think it is a big step and just wonder what the next 10 years will bring to the future of gaming.   







Thursday, 14 January 2016

Two Games industrys and two different job roles within them.

In my contextual studies lecture this week we were told that we will be looking into the games industry roles and their Practices and having to do research about this. The research could consist of the future of the games industry and how it will grow, or even the indie side of the games industry to the biggest developers with big titles in the 'AAA' sector.  For task 1 we were told to choose 2 game companies of our choosing and then select 2 roles within the industry.



My first games studio that I have decided to write about and a role within this company is 'Lionhead studios' the company was first founded in 1996 in a English town called Guildford in Surrey. Founders of the company are "Peter Molyneux" and "Steve  Jackson". In 2006 Microsoft studios took possession of Lionhead studios. The company first started as a handful of employees and now the team has grown into the 100's, this shows how successful the company has become throughout the years.

The genre of games that the studio mostly focuses on is adventure style games. Here is a list of some of the games titles that they have developed and released throughout the years. 
  • The Movies (PC)
  • Fable (Xbox), Fable 2 and Fable 3 (Xbox 360)
  • Fable legends (Xbox one)
  •  Black and White (PC)
Within all games studios there are a number of roles that someone can take, Here is a list of roles within  Lionhead studio;

  • Concept artist ( This could be a character artist or even a environment artist)
  • Internships
  • 3D modeller (Environment, Character) 
  • Game play development manager 
Lionhead are currently hiring at the moment, here is one job role that is published at the moment and what they are looking for in a employee, this is in their words. 

Technical Director

Lionhead creates original, landmark games and is one of the world’s most respected studios.

Lionhead seeks a highly experienced Technical Director/Manager to lead the engineering team on its cutting edge new title.
Reporting to the Studio CTO, you will be responsible for managing the technical team while also partnering with the Game Director as the technical stakeholder in design - working closely with both teams to define the feature set for this AAA First Party production

Key Skills and Experiences
  • Prior experience leading a technical team from concept to ship on multiple AAA projects as a Technical Director/Lead Programmer or Technical Manager.
  • Demonstrable experience of working closely with other game teams to balance design/art requirements with technical scope and schedule.
  • Lionhead creates original, landmark games and is one of the world’s most respected studios.
  • Demonstrable experience of working closely with other game teams to balance design/art requirements with technical scope and schedule.  
  • A thorough understanding of programming specialties including but not limited to: tools and pipelines, server infrastructure, 3D graphics, game logic, AI, networking; with significant expertise in more than one discipline.
  • Experience of recruiting and managing a high performing team of at least 20 engineers.
  • Experience working on MMORPGs, Multiplayer games or Action/Adventure titles on Xbox 360, PS3, or PC.
  • Experience evaluating, implementing and enhancing middleware solutions.
  • Excellent communication skills, to both senior management and team, with proven experience assessing and communicating project risk to stakeholders
  • A passion for game development and cutting edge gameplay.
Lionhead studios, 2016, Permanent careers Lionhead Studios, [ONLINE] Available at: http://www.lionhead.com/careers/current-vacancies/permanent. [Accessed 17 January 16].




My second games studio that I have decided to write about and a role within this company is 'Dontnod entertainment' The company is a independent developer based in Paris, The company was founded by a former Criterion Games head called 'Oskar Guilbert' in 2008. The company isn't the biggest of company's and doesn't have as many employees as some but they have fairly reticently in 2015 developed and released a game called 'Life is strange' which has won awards.

Here is a list of titles the company has developed;
  • Vampyr
  • Remember me
  • Life is strange 
Within all games studios there are a number of roles that someone can take, Here is a list of roles within Dontnod entertainment;

  • Concept art (This could be character to environmental) 
  • Animator
  • 3D modeller (Character, environment, props) 
  • QA testers
Currently Dontnod entertainment are hiring, here is one job role that is published at the moment and what they are looking for in a employee in their words.

UI gameplay/programmer

Position Duties

As part of developing a game for consoles, DONTNOD Entertainment is seeking a Programmer Interface / Gameplay. Reporting to the Lead Gameplay Programmer, the candidate will be responsible for:

    
Working with the artist UI to design and implement the interfaces of the game while respecting the artistic vision
    
Help designers specify their game mechanics and represent the interface
    
Implement different game modes that can not be easily created with Unreal C ++, using the technologies selected by the company (Unreal for rendering and animation, PhysX for physics ...)
    
Transform some patterns Unreal scripts or in C ++ for optimization purposes
    
Correct existing code or adapt to new requirements or environmental system changes such
    
Suggest and develop improvements in the house code or the game engine
    
Follow the quality procedures necessary for each stage of development: validation, integration, software testing, regression testing ...
    
Documenting workCandidate ProfileQualities

    
Excellent interpersonal skills to interface with various teams: technical, artistic, production, exploitation
    
Ability to clearly and skillfully express his opinion, to explain his work and to understand the needs and expectations of the other teams, for example on the game mechanics
    
Autonomous and proactive
    
Open-minded and loving teamwork
    
Ability to quickly absorb and understand complex systems
    
Culture oriented product / result; constant concern for the quality of the user experience
    
Passion for gaming technologies; curiosity for new techniques and algorithmsTraining / experience / skills

    
Fluent in C ++
    
Two years in the video game industry or the Entertainment in a similar position, preferably on the project (s) for consoles. At least a project from start to finish is a big plus
    
Knowledge of Unreal Engine 3 or 4 is a more
    
Direct programming experience on consoles or on mobile platforms is a plus
    
Knowledge of multi threaded programming and multi-processor is a plus.
    
Development experience in SCRUM and XP is a more
    
Fluency in English (reading technical documentation, interaction with middleware support     teams...)


 Wikia, 2016, DONTNOD Entertainment, [ONLINE] Available at: http://dontnodentertainment.wikia.com/wiki/DONTNOD_Entertainment. [Accessed 17 January 16].
DONTNOD Entertainment, 2016, DONTNOD Entertainment careers. [ONLINE] Available at: http://www.dont-nod.com/category/careers/. [Accessed 17 January 16].

     
     





Thursday, 12 November 2015

Vladimir Propp, plus fairytales and cosplay


In a lecture this week we were told about fairy tales and cosplay and a little about Vladimir Propp. I thought I would post a small amount of research on Vladimir Propp, and some on fairy tales and cosplay.

Vladimir Propp was born 17th April 1895 and died 22nd August 1970. He was a Russian soviet folklorist and scholar. He analysed the basic plot components in a folk tales, he then broke the stories down into morphemes which means he analysed chunks of them. Propp identified 31 narratemes which means narrative units that form the structure of many stories.

A fairy tale is a type of short story. Within these story's there are characters (European folkloric characters, fantasy) such characters can be elves, fairies, goblins, witches, trolls anything of magic and enchantments. So many stories today still feature these types of characters and their natures in books, films, TV and games, Disney is a popular choice for showing these characters and stories within their films.

Cosplay is the term used for people (Fans) who dress up in costumes of their favourite character from such things as books, games, films, comics etc... it is them expressing their love for the character and a form of role-playing. It has been popular since the 1990's. I have been too many events in the past were cosplayers have been present, I am not one for cosplaying but I enjoy the costumes and I do appreciate the efforts that go into them.






Bibliography



Unknown. Fairy tales. Available: https://en.wikipedia.org/wiki/Fairy_tale. Last accessed 12th Nov 2015.

Unknown. Propp's Morphology of the Folk Tale. Available: http://changingminds.org/disciplines/storytelling/plots/propp/propp.htm. Last accessed 12th Nov 2015

Images

 Dyluthus Chris, (2014), Bio shock cosplay [ONLINE]. Available at: http://dyluthus.deviantart.com/favourites/42140540/Cosplay-Photographs [Accessed 12 November 15].

 Josh Jackson, (2014), League of Legends Cosplayers are the Best: Dragon Con Photos [ONLINE]. Available at: http://www.pastemagazine.com/articles/2014/09/league-of-legends-cosplayers-are-the-best-photos-f.html [Accessed 12 November 15]

Tuesday, 3 November 2015

Contextual studies, chosen games and there story plots

We were told to choose games that we know and place them into the right stories plot categories.

Here are my games listings, and what I think is the right story plots for them games.

Kingdom hearts


 Overcoming evil/ monsters

In the game Kingdom hearts you play as "Sora" who is the protagonist, he has to fight many evil forces in his quest to find home and his lost friends. Many of the monsters you fight in this game are called "Heartless". The more you fight through the story it leads to the end boss battles in each the worlds you travel to. The image above is a good reputation of one of the best battles in the game. As you can see there are many evil forces to take down. 


Fable 2


 Rags to riches 

In the game fable 2 you start off as a child character called "Sparrow" Who is a child that is very poor and lives on the streets. The image above shows the character in that world. As you progress throughout the game and travel on your adventures you become more powerful as you grow to an adult. As the story comes more to an end the character Sparrow becomes a king/queen. The character gains power, wealth, a home, (Many even) and a family if you wish. 

The Witcher 3



The Quest 

In the game The Witcher 3 You set off on many quests. There are main quests to secondly quests that you can complete in the game, both leading to different objectives. "Geralt" is the protagonist that you play as, he is very powerful witcher. The more quests that Geralt can do he will comes across many more evil forces and friendly companions to help him in some of his many quests. The more quests he does the stronger he will become.

The legend of zelda: The wind waker



Voyage and return

In the game The legend of Zelda: The wind waker, you start of in your homeland. The princess called "Zelda" gets kidnapped by a evil force. The objective of this game is that the character that you play as that is called "Link" travels across the seas on his boat and to many islands along the way and bring Zelda home. Along the way Link comes across many characters and other evil beings that you need to take down on your path. 

Octodad





Comedy

In this game Octodad, you are a octopus that has a family. The game is very silly. Octodad is a third-person adventure game. In the game you can be destructive, as the control of the character limbs are hard to navigate as the controls are designed this way causing the character to mess the room with objects that have fallen etc.. there is not much to this game as it is just a comical game, a game for laughs. 

Life is strange



Tragedies

In the game Life is strange you play the protagonist "Max" she has the power to rewind time, but this leaves destruction in its path. Max has a best friend called "Chloe" but her friend Chloe doesn't have much luck and gets into dangerous situations that causes Chloe to die each time. Max tries to stop this from happening, so she goes back in time to prevent this happening again, Each time she does she causes destruction in the other timelines, which then causes a massive storm that is heading for the characters hometown. Max has to decide, does she sacrifice the town and the people in it, or sacrifice her best friend Chloe who she has tried endless times to save. Both endings are tragic.


GTA 5



Rebirth

In this game Gta 5 there is a character called "Michael" who is a criminal that has killed people, robbed banks etc...he also has a family. I know this is a strange game to choose for the rebirth story plot but I find in some way it relates, mainly because of the character Michael. I think this because for most of his life he has been a bad person causing death, crime and telling lies, but throughout the whole game he is seeking help from a therapist, it shows he wants to change, to become a better person, even if it is for his family to be a better husband and father. At the end of the game the three main characters say there farewells and part after the main mission has been completed. Michael retires from his crime days and tries to be the best husband and father he can be.


Bibliography

Square Enix , (2005), Battle of 1000 heartless [ONLINE]. Available at: http://kingdomhearts.wikia.com/wiki/Battle_of_the_1000_Heartless [Accessed 03 November 15].
Lionhead studios, (2008), Let's Play Fable 2 Episode 2: From Rags To Riches [ONLINE]. Available at: https://www.google.co.uk/search?q=fable+2+sparrow&source=lnms&tbm=isch&sa=X&ved=0CAcQ_AUoAWoVChMIm9Ckz7eayQIVwV0aCh1Q-wxI&biw=1752&bih=971#tbm=isch&q=fable+2+rags+to+riches+image&imgrc=TkVaHrYLt2oUOM%3A [Accessed 03 November 15].

CD Projekt RED, (2015), The Witcher 3 [ONLINE]. Available at: http://gearnuke.com/witcher-3-release-date-broken-ps4-version-wild-cdpr-confirms-censorship-middle-east/# [Accessed 03 November 15].
Nintendo, (2013), The Legend of Zelda: The Wind Waker HD [ONLINE]. Available at: http://www.dualshockers.com/2013/08/08/the-legend-of-zelda-the-wind-waker-hd-makes-sailing-a-breeze-in-new-details-from-eiji-aonuma/ [Accessed 03 November 15].

 gamespot, (2014), Octodad: Dadliest Catch [ONLINE]. Available at: http://square-go.com/octodad-dadliest-catch/ [Accessed 03 November 15].
pinterest, (2015), chloe price, max caulfield, train tracks [ONLINE]. Available at: https://www.pinterest.com/adriana1601/life-is-strange/ [Accessed 03 November 15].

Contextual studies, Stories and archetypes

In our contextual studies lecture this week, we were told about a man called "Christopher Booker" he wrote a book that was published in 2004 called "The seven basic plots: Why we tell stories."  This book took 34 years to complete. The book is influenced by a man called "Carl Jung" as it is a analysis of stories and their psychological meaning. We were also told about Carl Jung, he is a Swiss psychiatrist that believed that archetypes are models of people, behaviours or even personalities.
Carol Pearson was born in 1944 and released a book called " The hero within" (1986). She identified six archetypes. The Pearson- Marr archetypes indicator is influenced by Jung and Campbell work.

The seven basic plots are:

Overcoming evil/monster- The protagonist (hero) sets out to find and destroy the evil force that is threatening the heroes homeland, environment, world etc...

Rags to riches- The protagonist starts out as a poor, less powerful individual but later gains wealth and power throughout the story to the end.

 Quests-  The protagonists sets out on an adventure either on their own or with companions to achieve the objective in whatever that may be.

Voyage and return- the protagonist sets off to a new land or strange place were a evil threat could be taking over, returns from such a place with more experience.

Comedy- The character is cheerful, the story ending is happy.

Tragedies- The story leads to a unhappy ending, the hero could also become the villain or was the villain along.

Rebirth-  Within the story there could be consequences that make the protagonist become a better being, changing them.

Types of character archetypes:

Ego types

The innocent - Wants to do things right, seen as happy and free.

The orphan/regular guy/girl - Class both a equal, seen to be good and silent majority.

The hero- Desire to prove their worth in courageous acts, seen as the leader, winner.

The caregiver- Wants to protect others, seen as parent, helper.

Self types 

Jester- Lightens up the world, seen as the comedian, joker.

The sage- Wants to find the truth, seen as being very wise and knowledgeable.

The magician- Makes dreams come true, seen as the healer.

The ruler- Power is everything, always wants to be in control, seen as the leader, boss.

Bibliography

 About education. Archetypes Jung's Archetypes. [ONLINE] Available at: http://psychology.about.com/od/personalitydevelopment/tp/archetypes.htm. [Accessed 03 November 15].

Wikipedia. 2004. The Seven Basic Plots. [ONLINE] Available at: https://en.wikipedia.org/wiki/The_Seven_Basic_Plots. [Accessed 03 November 15].